#include "StdAfx.h"
#include ".\WorldServerSession.h"
#include "PacketHandler.h"

__IMPL_SESSIONPOOL(WorldServerSession)
WorldServerSession::WorldServerSession(void)
{
}

WorldServerSession::~WorldServerSession(void)
{
}

VOID WorldServerSession::OnRecv( BYTE *pMsg, WORD wSize )
{
	PacketHandler::Instance()->ParsePacket( PACKET_HANDLER_WORLD, this, (MSG_BASE *)pMsg, wSize );
}